Alliance rules
Please note: These rules are not minimum requirements or mandatory tasks that you must fulfil in the game. They are exclusively prohibitions and guidelines for fair coexistence, which everyone must adhere to bindingly.
If any questions about the rules arise, please ask them directly in the alliance chat.
The rules at a glance
Rule 1: Server & NAP Protection: No attacks on occupied resource fields, the doomsday express, or NAP partners. Gold mines are unwelcome. Bases in alliances from rank 21 onwards may only be attacked for coal farming.
Rule 2: Fair Play No insults or unnecessary harassment of other players.
Rule 3: Priority for the Lion Do not start parallel rallies while the Lion event is running.
Rule 4: Lion seating arrangement: Fixed assignment of base positions at the Lion after event activity.
Rule 5: Name Change: Standardnames („Survivor.*“) must be changed to individual names.
Rule 6: Rallies only from the centre: No rally starts from locations far outside the Alliance Centre.
Rule 7: Inactivity: Without logging out, there will be a downgrade to R1 after 3 days, and a kick after a total of 5 days.
The sanctions system (warning levels)
For violations of the Rules 1 to 6 there is a uniform, three-stage sanction system. Warning levels can also be removed after an appropriate period of good behaviour. -in the event of serious violations, the other alliances will also be informed.
Breach: Written warning (letter from management).
2. Breach: Demotion to the rank of R1.
3. Breach: Expulsion from the alliance (kick).
Note: Due to the nature of the breach, a separate procedure applies to Rule 7 (inactivity).
The Rules and Regulations (Full Version)
1. Protection of your own server and NAP partners (with exceptions)
As a general rule, attacking players on our own server is prohibited. However, the following specific rules apply to each individual area:
Resource Fields & Doomsday Express: Attacks are strictly prohibited. The ban on resource fields applies to the resources Food, wood, metal and fuel, provided that these are already taken by other players. Unoccupied resource fields may, of course, be freely attacked and captured. When dispatching units via the Doomsday Express, the checkbox to disable attacks on your own server must be ticked.
NAP partners: Official NAP partners (Non-Aggression Pact) – both on their own server and on other servers – are protected, provided this is stipulated in the relevant event rules (such as in SvS / State vs State).
Goldmine: Attacks on the gold mine on your own server are not strictly forbidden, but expressly not welcome. As accidental clicks are relatively common when clicking quickly in the Gold Mine, this is not a strict rule – however, everyone should do their best to avoid attacking server members there.
Enemy bases (exception to the farming rule): As a general rule, databases hosted on your own server must not be compromised. Exception: Players who are completely unaffiliated, or players in alliances who not are ranked in the top 20 (i.e. provided that the alliance in question is ranked 21st or lower), may be attacked. However, two conditions apply:
The attack may are carried out to farm coal. This is also permitted if you don’t absolutely need the money right now. However, if the target has no money at all, you shouldn’t attack them.
The objectives should not be completely burnt, so that they are teleported away after several attacks. This is a guideline: if it does happen in the heat of the moment, it’s not the end of the world and it’s not that bad, but you should never deliberately set out to do it. Farming is the priority; attacks carried out purely for fun or to annoy other players are prohibited.
2. Fair play and communication
Respectful conduct is the fundamental requirement for our alliance. Insults, abuse, or unnecessarily harassing other players – whether internal or external – will not be tolerated.
3. Priority for the Lions event
Whilst the Ghulöwen event is active and the lion is running, no other, parallel rallies (raids) may be started.
Background: As troops are automatically assigned very quickly in standard rallies, they can easily end up in the wrong march during parallel starts and are then unavailable to the Lion. This hinders the event for the entire alliance, as the troops are blocked by the longer durations of the other rallies and are absent for a long time.
4. Seating arrangements and locations at the Lion
The strategic pitches around the lion are firmly linked to event activity. Unauthorised occupation or „stealing“ of a pitch is forbidden.
The innermost row (8 base positions): These places right next to the Lion are reserved exclusively for players who actively take part in the Lion event at least twice a week.
The second row (16 base positions): This row behind is reserved for players who participate in the Lion event at least once a week.
Protection during temporary absence: If a player temporarily leaves their rightful place to participate in an event or a fight elsewhere, that place remains reserved for them. It is forbidden to appropriate this place in the meantime.
5. Obligation to Change Name
The default name provided from the start of the game, „Survivor.*“ (regardless of whether it is followed by purely numerical combinations or mixed number-letter combinations), is not permitted. Each player must change their name to a unique one to ensure recognisability and assignment within the game.
6. Rally starts only from the alliance centre
Starting rallies is only permitted if your base is located near the Alliance Headquarters. Those who are far from the Alliance centre are not allowed to start independent rallies.
Background: If players start a rally far from the centre, it leads to extremely long march times for all other participants from the centre. During these long march times, troops are blocked and unavailable for any other actions.
7. Inactivity Regulations (Special Provisions)
This regulation only applies if the management team was not informed in advance. If you are unable to be online for a period of time due to holidays, private reasons or similar, you can of course deregister in advance without any problems and there will be no disadvantages for you. If you do not deregister, the following applies:
After 3 days of inactivity (total): Automatic promotion to rank R1.
After 5 days of inactivity (total since the start of absence): Expulsion from the alliance (kick).
We hope for your understanding regarding these adjustments and count on your support in their implementation. These rules were not created to restrict you, but rather to avoid conflicts with other alliances and servers from the outset.
This way, we can all fully concentrate on playing together, continuously building our bases and the success of our alliance.
In this regard: To our continued successful collaboration, fair cooperation, and to all of you continuing to have great fun playing!